Comparing .NET DI (IoC) Frameworks, Part 2
September 8th, 2008
Note to RSS users: There are embedded spreadsheets in this posts that Google Reader silently hides. I prefer RSS myself, but for this post Zoho features are very useful and, unfortunately, I see no way to make it usable in Google Reader. Sorry about that.
See also: .NET DI (IoC) Frameworks, Revisited.
Update: Several people have pointed to the fact that some issues mentioned in my post are no longer relevant. I will try to mention it, but in general this post reflects only the versions I have listed in the previous one.
However, Jeremy Miller (author of StructureMap) has pointed to a significant oversight in my review: StructureMap is not limited to static APIs. Since this error is so large and relevant to the reviewed version, I am completely rewriting this part now.
I have finished the previous post with a summary of basic injection/autowiring features. It would be great to say that I will cover all remaining features in this part.
However, it is not possible to review and compare every single feature of all IoC frameworks, and some things (like AOP) I felt to be outside of the scope of IoC functionality. So this review will be somewhat limited, but, I hope, still useful.
4. Lifestyles
As you can see, all frameworks support two basic lifestyles, transient and singletons. In addition to this, all of them have an ability to define custom lifestyles (the specific APIs are named quite differently between frameworks).
I have also added support for custom instance registration to the same table (custom instances are instances built outside of the container and then provided as an implementation of some service interface). This support is also strong in all reviewed frameworks.
The interesting thing that can be learned here is that extensible lifestyles system is a baseline feature for any IoC framework, something that must be supported. This is quite understandable for singletons and transients, but it is nice to see that extensibility is also very popular.
5. Advanced resolution
While the previous section deals with the baseline features, this section contains advanced features that I feel should be a new baseline.
So, what is it all about?
Open generics injection is an ability to register open generic types and receive specific generic types on demand. Basically, it is about registering Component<> as IService<> (not giving any generic arguments), and on request of IService<X> getting Component<X>.
It seems most framework authors tend to agree that is an useful feature, so all frameworks except Spring.Net support open generics injection. I think it is already very near to a new baseline. Thanks to Castle guys for introducing it.
List injection is something I already discussed in a previous post. It is an ability to register several IService implementations, and then get them all through IService[] (IList/IEnumerable/…) dependency. I have found it very useful, and I hoping it would become a new baseline some day.
I was very surprised by StructureMap actually supporting this functionality (I haven’t found it documented anywhere, but tests clearly show it does at least for arrays). Spring.NET, in exactly reversed fashion, has it documented, but broken in the release I have tested (see link in the table, howevers, seems to be fixed in the 1.2.0).
All other frameworks do not support list injection out of the box. It is probably implementable in most of them, so it is not such a big deal. However, I have tried to build an ArraySubDependencyResolver for Castle, and while trivial implementation works, correctly supporting circular references is a major pain I haven’t solved yet.
Unregistered resolution is also something I have talked about, as a solution to container pollution (nice rhyme!). It was a nice surprise to see that most of the frameworks except Castle and, it seems, Spring.Net have this feature. In Autofac you have to allow specific types to be resolvable, however it seems to work pretty well.
6. Final overview
The last section of this comparison will be the most subjective. The first thing I want to include is auto-mocking. Auto-mocking as a problem is well described in this post. In a nutshell, it is an ability to leverage IoC framework to automatically mock dependencies of the tested component.
IoC frameworks often position themselves as tools to simplify mocking, so I think it is important to have this simplification not only on the architectural level, but on the tool level as well. Of course, different people like different mock frameworks, however having an example integration with any mock framework really helps to implement your own.
In addition to auto-mocking, I added to the final overview some interesting features that are present in a single framework, and issues I encountered while working with specific frameworks.
As we can see, Autofac and StructureMap have an official (semi-official, for Autofac) mock framework integration example. Castle and Unity do not, however I was able to easily find appropriate samples. For Ninject and Spring.Net the containers are probably implementable, but I had no time to research it in detail.
Special features are very subjective, but two interesting things I noticed are contextual bindings in Ninject and container hierarchies in Autofac. Container hierarchies, in particular, seem to provide a solution for argument coupling. I will not describe these features in detail, however you may find it interesting to read about them.
Now special problems and pain points. In my opinion, Castle relies too much on “this is in trunk”. For example, Ayende has suggested me to use ResolveAll method to solve the generics problem I had with ResolveServices. However, there is no ResolveAll in RC3, as there is no fluent interfaces and other things. The problem with that is that I can not rely on specific version when discussing Castle with anybody, and I can not rely on having a tested and finalized version if I want to have new features.
I have not used Unity and Autofac in real work, but in tests I haven’t encountered any significant problems aside from unsupported features I already discussed.
In Ninject, there is a build problem under .Net 3.5 — sometimes I had to remove Ninject library from references and then re-add it, otherwise there was a build error about ExtensionAttribute defined twice. It was really annoying so I hope it will be fixed asap (or may be it already is).
With StructureMap, the most interesting discovery was that it is not limited to static classes. Until I was pointed to this fact, testing was quite painful, but now I can say I do not see any issues. Even better, it seems the this framework also provides an easy way to pass additional arguments by type, which is an easiest solution for argument-uncoupled factories.
Most problems with Spring.Net are based on the configuration complexity. The framework itself is powerful, but it would be nice to have autowiring and fluent configuration interface more visible in the documentation.
7. Conclusion
Judging from the comparison, I think my preferences for a new project lie between Autofac and Castle. Both frameworks understand the importance of good circular dependency resolution, and have a nice set of features. Right now I am considering Autofac, since I had a bad experience with Castle internals and hierarchical containers seem very promising. However Castle is much more mature framework, and Autofac probably has its downsides I just do not yet know about.
Ninject is probably also a good idea, I like its explicit modular system. However not being able to reliable build referencing projects on .Net 3.5 and no recursion handling are critical issues for me.
Unity is always a solid choice, it is well documented and well supported by Microsoft team. I disagree with its constructor choices and mandatory properties, but this may be less important for other people. No recursion handling here as well.
StructureMap is very interesting, since it has several surprising features that I was not expecting from any framework. For example, support for array resolution is a really neat step forward. The only important downsides of StructureMap I see now are recursion handling and constructor selection.
Spring.NET is probably the hardest choice with the most complex learning curve. It is powerful and extensible, but following the documentation it is very easy to end up with a large pile of hard-coded XML.
8. Tests and spreadsheets
To fill the gaps in the tables, I had to write some feature tests for the discussed frameworks.
MbUnit’s TypeFixture was invaluable for this purpose, since it allowed me to write each test exactly once.
You can get the test project and the complete spreadsheet here:
Code: Google Code
Spreadsheet: Zoho
The test project may also be useful to learn APIs of the reviewed frameworks.